The name Ådehlÿ Ȳ̈hbolvo Däl is derived from the Dwarven language, as Ådehlÿ Ȳ̈hbolvo Däl was founded by Thrumli Rewqrebqug, who was culturaly Dwarvern.
Climate
Ådehlÿ Ȳ̈hbolvo Däl has a yearly average temperature of 21°C (69°F), with its average temperature during the summer being a warm 30°C (86°F) and its average temperature during the winter being a cool 12°C (53°F). Ådehlÿ Ȳ̈hbolvo Däl receives an average of 213 cm/y (83 in/y) of precipitation, most of which comes in the form of rain during the fall. Ådehlÿ Ȳ̈hbolvo Däl covers an area of nearly 4 km2 (1 mi2), and an average elevation of 12490 m (-1971 ft) above sea level.
Overview
Ådehlÿ Ȳ̈hbolvo Däl was founded durring the early 10th century, by Thrumli Rewqrebqug. The establishment of Ådehlÿ Ȳ̈hbolvo Däl was somewhat plagued by a lack of willing colonists, leading to Thrumli Rewqrebqug electing to pay people to resettle in Ådehlÿ Ȳ̈hbolvo Däl.
Ådehlÿ Ȳ̈hbolvo Däl was built using the conventions of Dwarvern durring the early 10th century. Naturaly, all settlmentss have their own look to them, and Ådehlÿ Ȳ̈hbolvo Däl is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
Ådehlÿ Ȳ̈hbolvo Däl is buildings are arranged arrounded highly ordered system of crampt cobblestone streets which form octogonal paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The town rests behind a thick wall made from clay bricks. The wall has all of the proper fortifications and is well made. Unfortuantly the nature of clay brick leaves it quite vulnerable to siege equipment, though the thickness of the wall lends it simmilar resistnace to a thinner hardrock wall. Astonishigly, the millitarily questionable fortifications are in pristine condishion, as if they had just been finished before you laied eyes upon them.
Ådehlÿ Ȳ̈hbolvo Däl has the unmistakable air of a town on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Ådehlÿ Ȳ̈hbolvo Däl ’s existence was once fed by scholarly pursuits. But the income once drawn in by the works of scribes and academics has dried up and the town is drifting down the stream of history as it dries up. Everywhere about the town one can see abandoned schools, libraries, and other academic structures. Locals can be overheard having academic discussions, as well as talking about scholarly subjects in general. It’s quite clear the town places a lot of value on education and being a learned individual. Even in these times.
Civic Infrastructure
Ådehlÿ Ȳ̈hbolvo Däl has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Ådehlÿ Ȳ̈hbolvo Däl.
Ådehlÿ Ȳ̈hbolvo Däl has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Ådehlÿ Ȳ̈hbolvo Däl has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Ådehlÿ Ȳ̈hbolvo Däl has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Ådehlÿ Ȳ̈hbolvo Däl's public wards, blessings, and other arcane systems.
Ådehlÿ Ȳ̈hbolvo Däl possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Town. Ådehlÿ Ȳ̈hbolvo Däl's grid is powered by an arcane means.
Ådehlÿ Ȳ̈hbolvo Däl has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.
Ådehlÿ Ȳ̈hbolvo Däl has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Cultural Notes
Ådehlÿ Ȳ̈hbolvo Däl's town hall was built using a different architectural style from the rest of the town. The style used is based upon new and innovative technologies of construction and the idea that form should follow function. It was an embrace of minimalism and a rejection of ornament. The style became characterized by an emphasis on volume, asymmetrical compositions, and minimal ornamentation..
Due to the actions of local Kami, spring is short in Ådehlÿ Ȳ̈hbolvo Däl.
The Serpentfolk near Ådehlÿ Ȳ̈hbolvo Däl are known to be quite timid.
Ådehlÿ Ȳ̈hbolvo Däl's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves consuming a local narcotic to channel Invocation energies of tier 1 via guttural bellowing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 2
Farmers: 3
Farm Laborer: 8
Hunters: 4
Milk Maids: 2
Ranchers: 1
Ranch Hands: 3
Shepherds: 2
Farmland: 4735 m2
Cattle and Similar Creatures: 294
Poultry: 3534
Swine: 235
Sheep: 11
Goats: 2
Horses, Mounts, and Beasts of Burden: 117
Craftsmen
Arms and Toolmakers: 2
Blacksmiths: 2
Bookbinders: 1
Buckle-makers: 1
Cabinetmakers: 2
Candlemakers: 4
Carpenters: 4
Clothmakers: 3
Coach and Harness Makers: 1
Coopers: 3
Copper, Brass, Tin, Zinc, and Lead Workers: 1
Copyists: 1
Fabricworkers: 2
Farrier: 10
Glassworkers: 4
Gunsmiths: 2
Harness-Makers: 1
Hatters: 2
Jewelers: 1
Leatherwrights: 3
Locksmiths: 1
Matchstick makers: 1
Musical Instrument Makers: 1
Painters, Structures and Fixtures: 1
Paper Workers: 1
Plasterers: 1
Pursemakers: 2
Roofers: 1
Ropemakers: 1
Rugmakers: 1
Saddlers: 2
Scabbardmakers: 2
Scalemakers: 1
Sculptors, Structures and Fixtures: 1
Shoemakers: 1
Soap and Tallow Workers: 4
Tailors: 7
Tanners: 1
Upholsterers: 1
Watchmakers: 1
Weavers: 3
Merchants
Beer-Sellers: 1
Booksellers: 1
Butchers: 3
Chandlers: 3
Chicken Butchers: 3
Entrepreneurs: 1
Fine Clothiers: 3
Fishmongers: 3
Potion Sellers: 1
Resellers: 5
Spice Merchants: 1
Wine-sellers: 2
Wheelwright: 1
Woodsellers: 1
Service workers
Bakers: 6
Barbers: 5
Coachmen: 1
Cooks: 5
Doctors: 2
Gamekeepers: 1
Grooms: 1
Hairdressers: 4
Healers: 2
Housekeepers: 3
Housemaids: 7
House Stewards: 3
Inns: 1
Laundry maids: 2
Maidservants: 4
Nursery Maids: 2
Pastrycooks: 3
Restaurateur: 4
Tavern Keepers: 4
Specialized Laborer
Ashworkers: 1
Bleachers: 1
Coal Heavers: 2
In-Town Couriers: 2
Long Haul Couriers: 2
Dockyard Workers: 2
Leech Collectors: 2
Millers: 2
Miners: 2
Oilmen and Polishers: 1
Postmen: 2
Pure Finder: 1
Skinners: 3
Tosher: 1
Warehousemen: 3
Watercarriers: 2
Watermen, Bargemen, etc.: 3
Skilled Laborers
Accountants: 1
Alchemist: 1
Clerk: 2
Dentists: 1
Educators: 3
Engineers: 1
Gardeners: 1
Plumbers: 1
Pharmacist: 1
Civil Servants
Adventurers: 1
Bankers: 1
Civil Clerks: 2
Civic Iudex: 1
Exorcist: 2
Fixers: 1
Kami Clerk: 2
Landlords: 2
Lawyers: 1
Legend Keepers: 1
Militia Officers: 9
Monks, Monastic: 3
Monks, Civic: 3
Historian, Oral: 2
Historian, Textual: 1
Policemen, Sheriffs, etc.: 2
Priests: 5
Rangers: 1
Rat Catchers: 1
Scholars: 1
Spiritualist: 2
Storytellers: 3
Military Officers: 4
Cottage Industries
Brewers: 3
Comfort Services: 4
Enchanters: 1
Herbalists: 1
Jaminators: 3
Needleworkers: 4
Potters: 1
Preserve Makers: 3
Quilters: 1
Seamsters: 5
Spinners: 3
Tinker: 1
Weaver: 2
Artists
Actors: 1
Bards: 1
Dancers: 1
Glaziers: 1
Inlayers: 1
Musicians: 3
Playwrights: 1
Sculptors, Art: 1
Wood Carvers: 3
Writers: 3
Produce Industries
Butter Churners: 4
Canners: 3
Cheesmakers: 3
Millers: 2
Picklers: 2
Smokers: 1
Stockmakers: 1
Tobacconists: 1
Tallowmakers: 2
359 of Ådehlÿ Ȳ̈hbolvo Däl's population work within a Foundational Occupation.
23 work in Agriculture
85 work as Craftsmen
29 work as Merchants
60 work as Service Workers
32 work as General Laborers
12 work as Skilled Laborers
51 work as Civil Servants
32 work in Cottage Industries
16 work as Artists
19 work in Produce Industries
784 of Ådehlÿ Ȳ̈hbolvo Däl's population do not work in a formal occupation, but do contribute to the local economy. 35 (3%) are noncontributers.
Points of Interest
Ådehlÿ Ȳ̈hbolvo Däl makes use of canals for some of its streets. Locals often fish in the canals.
POI
History
A vast influx of newcomers over the last (29157 % 6)+1 years has greatly spiked Ådehlÿ Ȳ̈hbolvo Däl's population. They may have been drawn by economic opportunities, or fled some pursuing peril, or been forcibly moved there by a ruler who wanted to dilute the existing native cohesion. The natives may not have the resources or opportunities to integrate these newcomers, and it may be that the new population has no desire to stay longer than is necessary.
In time immemorial, reportedly some time during the early 2nd century, Ådehlÿ Ȳ̈hbolvo Däl was attacked by soldiers from another nation, waging a greater campaign. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Ådehlÿ Ȳ̈hbolvo Däl lost 233 people, 208 livestock, and 27 buildings. The conflict ended after roughly 229, when members of Ådehlÿ Ȳ̈hbolvo Däl's militia enacted an operation to train a group of civilians for a special clandestine operation. The operation was complicated by thick blankets of fog, which hid friend and foe alike. The conflict ended with an assault and siege on the production site, which ended in a crushing defeat for Ådehlÿ Ȳ̈hbolvo Däl's forces. The war is remembered in legend by Ådehlÿ Ȳ̈hbolvo Däl's bards, historians, and legend keepers.